提升休闲模式经验/控制游戏级别等cs2八月更新日志

题外话,大的要来啦!

此次更新769.3MB


已更新到社区的最新版本
Assembly已更新到社区的最新版本
都看到这里了,不点个免费的赞吗?这对我非常重要
下面是原文对照[ GAMEPLAY ]
In Casual game mode players will earn an additional XP score point for every round in which they dealt damage to enemies.
Added a server setting "sv_vote_to_changelevel_rndmin" to control rounds/time during which voting for a level change is allowed.
Official game servers in Casual game mode now allow voting for a level change only at the end of the match or during the first round of the match.
Official game servers in Deathmatch and Arms Race game modes now allow voting for a level change only at the end of the match or during the first minute of the match.
Restricted upward movement of a player when a teammate is boosted on their head.
Dead players are no longer allowed to pick up ground weapons.
Buy menu will automatically close if the switch team menu opens.
Rescuing a hostage now increments objectives counter in match stats.
[ UI ]
Improved legibility of damage given and taken in post-round damage report.
Made spec target highlighting more pronounced.
Player names are now visible on mini scoreboard whenever the mini scoreboard is expanded.
[ MAPS ]
Mills
Updated to the latest version from the Community Workshop (Update Notes)
Assembly
Updated to the latest version from the Community Workshop (Update Notes)

